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Senior Visual Artist

Company: Nvidia
Location: Santa Clara
Posted on: August 5, 2022

Job Description:

Autonomous vehicles are redefining the way we live, work, and play-creating safer and more efficient roads. These groundbreaking benefits require substantial computational horsepower and large-scale production software expertise. Tapping into decades-long experience in high-performance computing, imaging, and AI, NVIDIA has built a software-defined, end-to-end platform for the transportation industry that enables continuous improvement and continuous deployment through over the air updates. It delivers everything needed to develop autonomous vehicles at scale.

Simulation gives us the capability to test an autonomous vehicle in a near-infinite variety of conditions and scenarios before it even reaches the road, accelerating development time and improving the reliability of the self-driving stack at the same time. We're looking for a Senior 3D Artist to join the DRIVE Sim team and help make it all a reality. This meaningful role will see you working with technical visionaries within the company to define and deliver a simulation environment that advances the state of the art in autonomous vehicles.

What you will be doing:

Priorities often change in a fast-paced environment like ours. Some of the things you will work on:

* Work within the NVIDIA DRIVE Sim Tools and Content team to craft vehicles, props, people, animals, and environmental assets for our ground-breaking 3D simulation tools.

* Create 3D content using Omniverse (NVIDIA's proprietary engine)

* Aim for photorealism but at the same time define base material properties across the surface of assets to support non-camera sensors

* Thoroughly label assets for synthetic data generation

* Generate multiple variations of the same asset for domain randomization

* Continue expanding DRIVE Sim content library

What we need to see:

* Proven experience creating 3D work that blends both technical skill and artistry.

* Bachelors in computer science or engineering (or equivalent experience).

* 8+ years of experience.

* The ability to create production-ready assets from scratch, handling all aspects: reference, modeling, UVs, textures, materials, lighting, rendering.

* Mastery of at least one major 3D software package (i.e. 3ds max, Blender, Houdini, Maya, etc.) and familiarity with the other major packages.

* Broad knowledge of current technology used in high-end 3D asset production (i.e. UV tools, normal map generation, PBR Materials).

* The ability to quickly master new tools and techniques as we continue to innovate and push against the boundaries of what is possible.

Ways to stand out from the crowd

* Experience working with inverse kinematics for animation.

* A strong portfolio demonstrating expert craftsmanship with a track record of creating immersive content

* Mastery in industry-standard software like Zbrush, Substance

* Solid experience working with game engines like Unreal / Unity.

* Flexible; comfortable modeling, texturing and animating.

With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people on the planet working for us and, due to unprecedented growth, our world-class engineering teams are expanding fast. If you're a creative and autonomous engineer with a genuine passion for technology, we want to hear from you.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Keywords: Nvidia, Santa Clara , Senior Visual Artist, Advertising , Santa Clara, California

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